9c867405e949ef6900c08fcf6fe1eebf89df8094
Fork: assada/NobleEngine Merged PRs: - #63: fix background not drawing on scene transitions - #65: mark NobleSprite dirty before drawing (alwaysRedraw=false) - #86: fix animation frame duration issue - #90: fix broken filter utility method - #92: transition optimization (68% faster on hardware)
FPV Game
A Playdate game where you pilot FPV drones in combat missions. Two game modes: precision FPV strikes and top-down bomber runs.
Game Modes
FPV Mode — Fly a first-person-view drone through the battlefield. Navigate obstacles, manage battery, and hit the target before telemetry is lost.
Bomber Mode — Command a bomber drone from above. Drop grenades on enemy soldiers, collect ammo crates, and complete kill targets to win.
Features
- Two distinct drone types with unique gameplay
- Multiple maps with increasing difficulty
- Drone assembly mini-game
- Crank-based grenade reloading in Bomber mode
- Battery management and progressive difficulty
Building
Requirements
- Playdate SDK
- macOS or Linux
Build & Run
# macOS
export PLAYDATE_SDK_PATH="/path/to/PlaydateSDK" # optional, has default
./build_and_run_mac.sh build
# Linux
export PLAYDATE_SDK_PATH="/path/to/PlaydateSDK"
./build_and_run.sh build
To run without rebuilding:
./build_and_run_mac.sh run
Project Structure
source/
├── assets/
│ ├── audio/ # Sound effects and music
│ ├── fonts/ # Bitmap fonts
│ ├── images/ # UI images, cards, maps
│ ├── launcher/ # Playdate launcher assets
│ └── sprites/
│ ├── backgrounds/ # Level backgrounds
│ ├── bomber/ # Bomber mode sprites
│ ├── targets/ # Target vehicles
│ └── ... # Player, effects, UI sprites
├── libraries/ # Noble Engine, AnimatedSprite, etc.
├── scenes/ # Game scenes (Menu, Game, Bomber, etc.)
├── scripts/ # Game objects (Player, Enemy, Tank, etc.)
└── utilities/ # Helpers and UI utils
Built With
- Playdate SDK
- Noble Engine — Scene management framework
- AnimatedSprite — Sprite animation library
License
This project is licensed under the MIT License — see LICENSE for details.
Author
ut3usw — dead.guru
Languages
Lua
95.4%
Shell
4.6%