fix: player can select unavailable drone

This commit is contained in:
assada 2024-06-12 19:07:08 +03:00
parent c31d902074
commit 60002df6e1
Signed by: assada
GPG Key ID: D4860A938E541F06
2 changed files with 4 additions and 1 deletions

View File

@ -2,7 +2,7 @@
## TODO:
- [ ] Menu audio
- [x] Menu audio
- [x] Tags, zOffset from constants
- [ ] Add global game state (?)
- [x] Add inertia to the player

View File

@ -6,6 +6,9 @@ local elapsedTime = 0
scene.inputHandler = {
AButtonDown = function()
if Drones[scene.menuIndex].locked == true then
return
end
scene.menuConfirmSound:play(1)
Noble.transition(Assemble)
end,