diff --git a/README.md b/README.md index 81fc3ea..933fb96 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ ## TODO: -- [ ] Menu audio +- [x] Menu audio - [x] Tags, zOffset from constants - [ ] Add global game state (?) - [x] Add inertia to the player diff --git a/source/scenes/DroneCardSelector.lua b/source/scenes/DroneCardSelector.lua index d0bf7d8..2b37938 100644 --- a/source/scenes/DroneCardSelector.lua +++ b/source/scenes/DroneCardSelector.lua @@ -6,6 +6,9 @@ local elapsedTime = 0 scene.inputHandler = { AButtonDown = function() + if Drones[scene.menuIndex].locked == true then + return + end scene.menuConfirmSound:play(1) Noble.transition(Assemble) end,