Hhertz/node_modules/matrix-bot-sdk/lib/models/events/PowerLevelsEvent.d.ts
2025-07-31 23:47:20 +03:00

97 lines
2.5 KiB
TypeScript

import { StateEvent } from "./RoomEvent";
/**
* The content definition for m.room.power_levels events
* @category Matrix event contents
* @see PowerLevelsEvent
*/
export interface PowerLevelsEventContent {
/**
* The power level required to ban. Default 50.
*/
ban?: number;
/**
* A map of event types to the power level required to send them.
*/
events?: {
[eventType: string]: number;
};
/**
* The power level required to send events in the room. Default 50.
*/
events_default?: number;
/**
* The power level required to invite users to the room. Default 50.
*/
invite?: number;
/**
* The power level required to kick users from the room. Default 50.
*/
kick?: number;
/**
* The power level required to redact other people's events in the room. Default 50.
*/
redact?: number;
/**
* The power level required to send state events in the room. Default 50.
*/
state_default?: number;
/**
* A map of user IDs to power levels.
*/
users?: {
[userId: string]: number;
};
/**
* The power level of users not listed in `users`. Default 0.
*/
users_default?: number;
/**
* Power levels required to send certain kinds of notifications.
*/
notifications?: {
/**
* The power level required to send "@room" notifications. Default 50.
*/
room?: number;
};
}
/**
* Represents an m.room.power_levels state event
* @category Matrix events
*/
export declare class PowerLevelsEvent extends StateEvent<PowerLevelsEventContent> {
constructor(event: any);
/**
* The power level required to ban users.
*/
get banLevel(): number;
/**
* The power level required to invite users.
*/
get inviteLevel(): number;
/**
* The power level required to kick users.
*/
get kickLevel(): number;
/**
* The power level required to redact messages sent by other users.
*/
get redactLevel(): number;
/**
* The power level required to send "@room" notifications.
*/
get notifyWholeRoomLevel(): number;
/**
* The default power level for users.
*/
get defaultUserLevel(): number;
/**
* The default power level required to send state events.
*/
get defaultStateEventLevel(): number;
/**
* The default power level required to send room events.
*/
get defaultEventLevel(): number;
}