Hhertz/node_modules/@vector-im/matrix-bot-sdk/lib/models/events/SpaceChildEvent.js
2025-07-31 23:47:20 +03:00

49 lines
1.4 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.SpaceChildEvent = void 0;
const RoomEvent_1 = require("./RoomEvent");
/**
* Represents an m.space.child state event
* @category Matrix events
*/
class SpaceChildEvent extends RoomEvent_1.StateEvent {
constructor(event) {
super(event);
}
/**
* The room ID of the space or room this child represents.
*/
get entityRoomId() {
return this.stateKey;
}
/**
* Whether or not this child is "active" or valid. Inactive children are
* not considered part of a space.
*/
get isActiveChild() {
return !!this.viaServers?.length;
}
/**
* The servers the client should provide to the homeserver when trying to
* join the entity (room). May be empty or falsey to denote the child is
* inactive.
*/
get viaServers() {
return this.content.via;
}
/**
* An optional short string to differentiate the rendering order of entities.
* @see validateSpaceOrderString
*/
get order() {
return this.content.order;
}
/**
* Whether or not the child is a suggested entity for users to join.
*/
get suggested() {
return this.content.suggested ?? false;
}
}
exports.SpaceChildEvent = SpaceChildEvent;
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