fpv/source/scripts/dangerSprite.lua
2024-06-03 00:31:15 +03:00

22 lines
512 B
Lua

Danger = {}
class("Danger").extends(NobleSprite)
function Danger:init(x, y, dangerousObject)
Danger.super.init(self, "assets/sprites/danger", true)
self.dangerousObject = dangerousObject
-- Animation properties
self.animation:addState("run", 1, 5)
self.animation.run.frameDuration = 2
self.animation:setState("run")
-- Collision properties
self:setZIndex(ZIndex.alert)
self:setTag(7)
self:setSize(64, 64)
self:add()
self:moveTo(x, y)
end