Files
fpv/source/scripts/bomber/explosionMark.lua
2026-02-23 20:52:54 +01:00

21 lines
549 B
Lua

ExplosionMark = {}
class('ExplosionMark').extends(NobleSprite)
function ExplosionMark:init(x, y)
ExplosionMark.super.init(self)
self.id = math.random(1, 2)
self.markImage = Graphics.image.new("assets/sprites/boomSplash" .. self.id)
self:setImage(self.markImage)
self:moveTo(x, y)
self:setZIndex(5)
self:add(x, y)
end
function ExplosionMark:update()
if not BomberScene.instance then return end
self:moveBy(0, BomberScene.instance.scrollSpeed)
if self.y > 240 + 32 then
self:remove()
end
end