37 lines
1.1 KiB
Lua
37 lines
1.1 KiB
Lua
---
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-- @submodule Noble.Transition
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class("Dip", nil, Noble.Transition).extends(Noble.Transition)
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local transition = Noble.Transition.Dip
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transition.name = "Dip"
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-- Type
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transition._type = Noble.Transition.Type.COVER
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--- Fade to an image, then to the next scene.
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-- @table Noble.Transition.Dip.defaultProperties
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-- @number[opt=0.25] holdTime
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-- @tparam Graphics.image panelImage
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-- @tparam[opt=Graphics.image.kDitherTypeBayer4x4] Graphics.image.kDither dither
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-- @tparam[opt=Ease.outInQuad] Ease ease
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-- @number[opt=0] x
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-- @number[opt=0] y
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transition.defaultProperties = {
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holdTime = 0.25,
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ease = Ease.outInQuad,
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dither = Graphics.image.kDitherTypeBayer4x4,
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panelImage = nil,
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x = 0,
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y = 0
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}
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function transition:setProperties(__arguments)
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self.dither = __arguments.dither or self.defaultProperties.dither
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self.panelImage = __arguments.panelImage or self.defaultProperties.panelImage
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self.x = __arguments.x or self.defaultProperties.x
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self.y = __arguments.y or self.defaultProperties.y
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end
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function transition:draw()
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self.panelImage:drawFaded(self.x, self.y, self.sequence:get(), self.dither)
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end |