bomber imp

This commit is contained in:
2025-04-12 13:32:36 +02:00
parent 648e4a3dc4
commit fae2abf94e
28 changed files with 344 additions and 128 deletions

View File

@@ -10,7 +10,16 @@ scene.inputHandler = {
return
end
scene.menuConfirmSound:play(1)
Noble.transition(Assemble)
mode = Drones[scene.menuIndex].mode
local soundTable = playdate.sound.playingSources()
for i=1, #soundTable do
soundTable[i]:stop()
end
if mode == Modes.bomber then
Noble.transition(BomberScene)
else
Noble.transition(Assemble)
end
end,
BButtonDown = function()
scene.menuBackSound:play(1)