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@@ -192,9 +192,6 @@ function Player:handleMovementAndCollisions()
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self:boom()
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return
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elseif collisionTag == 154 then -- Baleba
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-- if self.debug then TODO: why debug always true?
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-- return
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-- end
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self:boom(collisionObject)
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return
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elseif collisionTag == 2 then -- Tank
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