alpha 0.1
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18
source/scripts/selectionSprite.lua
Normal file
18
source/scripts/selectionSprite.lua
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Selection = {}
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class("Selection").extends(NobleSprite)
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function Selection:init(x, y)
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Selection.super.init(self, "assets/sprites/selectionanim", true)
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-- Animation properties
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self.animation:addState("run", 1, 11)
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self.animation.run.frameDuration = 1
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self.animation:setState("run")
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-- Collision properties
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self:setZIndex(ZIndex.alert)
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self:setSize(41, 40)
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self:add()
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self:moveTo(x or 0, y or 0)
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end
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