alpha 0.1
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@@ -12,7 +12,7 @@ function Player:init(x, y)
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self.animation:addState("down", 1, 7)
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self.animation.down.frameDuration = 6
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self.animation:addState("boom", 15, 21)
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self.animation.boom.frameDuration = 10
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self.animation.boom.frameDuration = 6
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self.animation.boom.loop = false
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self.animation:setState("down")
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@@ -173,7 +173,7 @@ function Player:handleMovementAndCollisions()
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self:boom()
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return
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elseif collisionTag == 154 then -- Baleba
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--self:boom(collisionObject)
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self:boom(collisionObject)
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return
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elseif collisionTag == 2 then -- Tank
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self:boom()
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