cleanup: QOL improvements — gitignore, Tags constants, remove debug artifacts
- Add .DS_Store, unused/, .vscode/settings.json to .gitignore - Add .editorconfig (tabs for Lua, LF, UTF-8) - Fix duplicate submodule entry in .gitmodules - Add Tags table (player, tank, ground, granade, ammoCrate) — replace magic numbers - Add SCREEN_W/SCREEN_H constants - Fix leaked global variable `c` in Game.lua - Remove Noble.showFPS = true from BomberScene - Remove debug print() calls from granade, enemy, BomberScene - Fix clean_build_dir glob bug in both build scripts - Make PLAYDATE_SDK_PATH configurable via env var
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@@ -1,6 +1,3 @@
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[submodule "Noble Engine"]
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path = source/libraries/noble
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url = https://github.com/NobleRobot/NobleEngine.git
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[submodule "source/libraries/noble"]
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path = source/libraries/noble
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url = https://github.com/NobleRobot/NobleEngine.git
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