feat: add dialogue
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@@ -129,6 +129,7 @@ function scene:update()
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end
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if scene.player.isDead() then
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scene.ground:setMoveSpeed(0)
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if scene.resultShowed ~= true then
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Noble.Text.draw("Telemetry Lost", 200, 110, Noble.Text.ALIGN_CENTER, false, font)
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end
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