redesign music and drone selection
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@@ -48,7 +48,7 @@ function scene:setValues()
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scene.balebaSpawner = playdate.timer.new(10000)
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scene.balebaSpawner.repeats = true
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scene.levelAudio = playdate.sound.fileplayer.new("assets/audio/war")
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scene.levelAudio = playdate.sound.fileplayer.new("assets/audio/game")
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scene.levelAudio:setVolume(0.7)
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scene.helloAudio = playdate.sound.fileplayer.new("assets/audio/hello")
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@@ -68,7 +68,7 @@ function scene:start()
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playdate.ui.crankIndicator:draw() -- not sure why this is not working
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self.optionsMenu:addMenuItem("Main Menu", function() Noble.transition(Menu) end)
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Noble.showFPS = true
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Noble.showFPS = false
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end
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function scene:spawnBaleba()
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