/* Generated by wayland-scanner 1.16.0 */ #ifndef WLR_LAYER_SHELL_V1_UNSTABLE_V1_CLIENT_PROTOCOL_H #define WLR_LAYER_SHELL_V1_UNSTABLE_V1_CLIENT_PROTOCOL_H #include #include #include "wayland-client.h" #ifdef __cplusplus extern "C" { #endif /** * @page page_wlr_layer_shell_v1_unstable_v1 The wlr_layer_shell_v1_unstable_v1 protocol * @section page_ifaces_wlr_layer_shell_v1_unstable_v1 Interfaces * - @subpage page_iface_zwlr_layer_shell_v1 - create surfaces that are layers of the desktop * - @subpage page_iface_zwlr_layer_surface_v1 - layer metadata interface * @section page_copyright_wlr_layer_shell_v1_unstable_v1 Copyright *
 *
 * Copyright © 2017 Drew DeVault
 *
 * Permission to use, copy, modify, distribute, and sell this
 * software and its documentation for any purpose is hereby granted
 * without fee, provided that the above copyright notice appear in
 * all copies and that both that copyright notice and this permission
 * notice appear in supporting documentation, and that the name of
 * the copyright holders not be used in advertising or publicity
 * pertaining to distribution of the software without specific,
 * written prior permission.  The copyright holders make no
 * representations about the suitability of this software for any
 * purpose.  It is provided "as is" without express or implied
 * warranty.
 *
 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
 * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
 * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
 * THIS SOFTWARE.
 * 
*/ struct wl_output; struct wl_surface; struct xdg_popup; struct zwlr_layer_shell_v1; struct zwlr_layer_surface_v1; /** * @page page_iface_zwlr_layer_shell_v1 zwlr_layer_shell_v1 * @section page_iface_zwlr_layer_shell_v1_desc Description * * Clients can use this interface to assign the surface_layer role to * wl_surfaces. Such surfaces are assigned to a "layer" of the output and * rendered with a defined z-depth respective to each other. They may also be * anchored to the edges and corners of a screen and specify input handling * semantics. This interface should be suitable for the implementation of * many desktop shell components, and a broad number of other applications * that interact with the desktop. * @section page_iface_zwlr_layer_shell_v1_api API * See @ref iface_zwlr_layer_shell_v1. */ /** * @defgroup iface_zwlr_layer_shell_v1 The zwlr_layer_shell_v1 interface * * Clients can use this interface to assign the surface_layer role to * wl_surfaces. Such surfaces are assigned to a "layer" of the output and * rendered with a defined z-depth respective to each other. They may also be * anchored to the edges and corners of a screen and specify input handling * semantics. This interface should be suitable for the implementation of * many desktop shell components, and a broad number of other applications * that interact with the desktop. */ extern const struct wl_interface zwlr_layer_shell_v1_interface; /** * @page page_iface_zwlr_layer_surface_v1 zwlr_layer_surface_v1 * @section page_iface_zwlr_layer_surface_v1_desc Description * * An interface that may be implemented by a wl_surface, for surfaces that * are designed to be rendered as a layer of a stacked desktop-like * environment. * * Layer surface state (size, anchor, exclusive zone, margin, interactivity) * is double-buffered, and will be applied at the time wl_surface.commit of * the corresponding wl_surface is called. * @section page_iface_zwlr_layer_surface_v1_api API * See @ref iface_zwlr_layer_surface_v1. */ /** * @defgroup iface_zwlr_layer_surface_v1 The zwlr_layer_surface_v1 interface * * An interface that may be implemented by a wl_surface, for surfaces that * are designed to be rendered as a layer of a stacked desktop-like * environment. * * Layer surface state (size, anchor, exclusive zone, margin, interactivity) * is double-buffered, and will be applied at the time wl_surface.commit of * the corresponding wl_surface is called. */ extern const struct wl_interface zwlr_layer_surface_v1_interface; #ifndef ZWLR_LAYER_SHELL_V1_ERROR_ENUM #define ZWLR_LAYER_SHELL_V1_ERROR_ENUM enum zwlr_layer_shell_v1_error { /** * wl_surface has another role */ ZWLR_LAYER_SHELL_V1_ERROR_ROLE = 0, /** * layer value is invalid */ ZWLR_LAYER_SHELL_V1_ERROR_INVALID_LAYER = 1, /** * wl_surface has a buffer attached or committed */ ZWLR_LAYER_SHELL_V1_ERROR_ALREADY_CONSTRUCTED = 2, }; #endif /* ZWLR_LAYER_SHELL_V1_ERROR_ENUM */ #ifndef ZWLR_LAYER_SHELL_V1_LAYER_ENUM #define ZWLR_LAYER_SHELL_V1_LAYER_ENUM /** * @ingroup iface_zwlr_layer_shell_v1 * available layers for surfaces * * These values indicate which layers a surface can be rendered in. They * are ordered by z depth, bottom-most first. Traditional shell surfaces * will typically be rendered between the bottom and top layers. * Fullscreen shell surfaces are typically rendered at the top layer. * Multiple surfaces can share a single layer, and ordering within a * single layer is undefined. */ enum zwlr_layer_shell_v1_layer { ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND = 0, ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM = 1, ZWLR_LAYER_SHELL_V1_LAYER_TOP = 2, ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY = 3, }; #endif /* ZWLR_LAYER_SHELL_V1_LAYER_ENUM */ #define ZWLR_LAYER_SHELL_V1_GET_LAYER_SURFACE 0 /** * @ingroup iface_zwlr_layer_shell_v1 */ #define ZWLR_LAYER_SHELL_V1_GET_LAYER_SURFACE_SINCE_VERSION 1 /** @ingroup iface_zwlr_layer_shell_v1 */ static inline void zwlr_layer_shell_v1_set_user_data(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1, void *user_data) { wl_proxy_set_user_data((struct wl_proxy *) zwlr_layer_shell_v1, user_data); } /** @ingroup iface_zwlr_layer_shell_v1 */ static inline void * zwlr_layer_shell_v1_get_user_data(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1) { return wl_proxy_get_user_data((struct wl_proxy *) zwlr_layer_shell_v1); } static inline uint32_t zwlr_layer_shell_v1_get_version(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1) { return wl_proxy_get_version((struct wl_proxy *) zwlr_layer_shell_v1); } /** @ingroup iface_zwlr_layer_shell_v1 */ static inline void zwlr_layer_shell_v1_destroy(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1) { wl_proxy_destroy((struct wl_proxy *) zwlr_layer_shell_v1); } /** * @ingroup iface_zwlr_layer_shell_v1 * * Create a layer surface for an existing surface. This assigns the role of * layer_surface, or raises a protocol error if another role is already * assigned. * * Creating a layer surface from a wl_surface which has a buffer attached * or committed is a client error, and any attempts by a client to attach * or manipulate a buffer prior to the first layer_surface.configure call * must also be treated as errors. * * You may pass NULL for output to allow the compositor to decide which * output to use. Generally this will be the one that the user most * recently interacted with. * * Clients can specify a namespace that defines the purpose of the layer * surface. */ static inline struct zwlr_layer_surface_v1 * zwlr_layer_shell_v1_get_layer_surface(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1, struct wl_surface *surface, struct wl_output *output, uint32_t layer, const char *namespace) { struct wl_proxy *id; id = wl_proxy_marshal_constructor((struct wl_proxy *) zwlr_layer_shell_v1, ZWLR_LAYER_SHELL_V1_GET_LAYER_SURFACE, &zwlr_layer_surface_v1_interface, NULL, surface, output, layer, namespace); return (struct zwlr_layer_surface_v1 *) id; } #ifndef ZWLR_LAYER_SURFACE_V1_ERROR_ENUM #define ZWLR_LAYER_SURFACE_V1_ERROR_ENUM enum zwlr_layer_surface_v1_error { /** * provided surface state is invalid */ ZWLR_LAYER_SURFACE_V1_ERROR_INVALID_SURFACE_STATE = 0, /** * size is invalid */ ZWLR_LAYER_SURFACE_V1_ERROR_INVALID_SIZE = 1, /** * anchor bitfield is invalid */ ZWLR_LAYER_SURFACE_V1_ERROR_INVALID_ANCHOR = 2, }; #endif /* ZWLR_LAYER_SURFACE_V1_ERROR_ENUM */ #ifndef ZWLR_LAYER_SURFACE_V1_ANCHOR_ENUM #define ZWLR_LAYER_SURFACE_V1_ANCHOR_ENUM enum zwlr_layer_surface_v1_anchor { /** * the top edge of the anchor rectangle */ ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP = 1, /** * the bottom edge of the anchor rectangle */ ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM = 2, /** * the left edge of the anchor rectangle */ ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT = 4, /** * the right edge of the anchor rectangle */ ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT = 8, }; #endif /* ZWLR_LAYER_SURFACE_V1_ANCHOR_ENUM */ /** * @ingroup iface_zwlr_layer_surface_v1 * @struct zwlr_layer_surface_v1_listener */ struct zwlr_layer_surface_v1_listener { /** * suggest a surface change * * The configure event asks the client to resize its surface. * * Clients should arrange their surface for the new states, and * then send an ack_configure request with the serial sent in this * configure event at some point before committing the new surface. * * The client is free to dismiss all but the last configure event * it received. * * The width and height arguments specify the size of the window in * surface-local coordinates. * * The size is a hint, in the sense that the client is free to * ignore it if it doesn't resize, pick a smaller size (to satisfy * aspect ratio or resize in steps of NxM pixels). If the client * picks a smaller size and is anchored to two opposite anchors * (e.g. 'top' and 'bottom'), the surface will be centered on this * axis. * * If the width or height arguments are zero, it means the client * should decide its own window dimension. */ void (*configure)(void *data, struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t serial, uint32_t width, uint32_t height); /** * surface should be closed * * The closed event is sent by the compositor when the surface * will no longer be shown. The output may have been destroyed or * the user may have asked for it to be removed. Further changes to * the surface will be ignored. The client should destroy the * resource after receiving this event, and create a new surface if * they so choose. */ void (*closed)(void *data, struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1); }; /** * @ingroup iface_zwlr_layer_surface_v1 */ static inline int zwlr_layer_surface_v1_add_listener(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, const struct zwlr_layer_surface_v1_listener *listener, void *data) { return wl_proxy_add_listener((struct wl_proxy *) zwlr_layer_surface_v1, (void (**)(void)) listener, data); } #define ZWLR_LAYER_SURFACE_V1_SET_SIZE 0 #define ZWLR_LAYER_SURFACE_V1_SET_ANCHOR 1 #define ZWLR_LAYER_SURFACE_V1_SET_EXCLUSIVE_ZONE 2 #define ZWLR_LAYER_SURFACE_V1_SET_MARGIN 3 #define ZWLR_LAYER_SURFACE_V1_SET_KEYBOARD_INTERACTIVITY 4 #define ZWLR_LAYER_SURFACE_V1_GET_POPUP 5 #define ZWLR_LAYER_SURFACE_V1_ACK_CONFIGURE 6 #define ZWLR_LAYER_SURFACE_V1_DESTROY 7 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_CONFIGURE_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_CLOSED_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_SET_SIZE_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_SET_ANCHOR_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_SET_EXCLUSIVE_ZONE_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_SET_MARGIN_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_SET_KEYBOARD_INTERACTIVITY_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_GET_POPUP_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_ACK_CONFIGURE_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_DESTROY_SINCE_VERSION 1 /** @ingroup iface_zwlr_layer_surface_v1 */ static inline void zwlr_layer_surface_v1_set_user_data(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, void *user_data) { wl_proxy_set_user_data((struct wl_proxy *) zwlr_layer_surface_v1, user_data); } /** @ingroup iface_zwlr_layer_surface_v1 */ static inline void * zwlr_layer_surface_v1_get_user_data(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1) { return wl_proxy_get_user_data((struct wl_proxy *) zwlr_layer_surface_v1); } static inline uint32_t zwlr_layer_surface_v1_get_version(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1) { return wl_proxy_get_version((struct wl_proxy *) zwlr_layer_surface_v1); } /** * @ingroup iface_zwlr_layer_surface_v1 * * Sets the size of the surface in surface-local coordinates. The * compositor will display the surface centered with respect to its * anchors. * * If you pass 0 for either value, the compositor will assign it and * inform you of the assignment in the configure event. You must set your * anchor to opposite edges in the dimensions you omit; not doing so is a * protocol error. Both values are 0 by default. * * Size is double-buffered, see wl_surface.commit. */ static inline void zwlr_layer_surface_v1_set_size(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t width, uint32_t height) { wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_SET_SIZE, width, height); } /** * @ingroup iface_zwlr_layer_surface_v1 * * Requests that the compositor anchor the surface to the specified edges * and corners. If two orthoginal edges are specified (e.g. 'top' and * 'left'), then the anchor point will be the intersection of the edges * (e.g. the top left corner of the output); otherwise the anchor point * will be centered on that edge, or in the center if none is specified. * * Anchor is double-buffered, see wl_surface.commit. */ static inline void zwlr_layer_surface_v1_set_anchor(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t anchor) { wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_SET_ANCHOR, anchor); } /** * @ingroup iface_zwlr_layer_surface_v1 * * Requests that the compositor avoids occluding an area of the surface * with other surfaces. The compositor's use of this information is * implementation-dependent - do not assume that this region will not * actually be occluded. * * A positive value is only meaningful if the surface is anchored to an * edge, rather than a corner. The zone is the number of surface-local * coordinates from the edge that are considered exclusive. * * Surfaces that do not wish to have an exclusive zone may instead specify * how they should interact with surfaces that do. If set to zero, the * surface indicates that it would like to be moved to avoid occluding * surfaces with a positive excluzive zone. If set to -1, the surface * indicates that it would not like to be moved to accomodate for other * surfaces, and the compositor should extend it all the way to the edges * it is anchored to. * * For example, a panel might set its exclusive zone to 10, so that * maximized shell surfaces are not shown on top of it. A notification * might set its exclusive zone to 0, so that it is moved to avoid * occluding the panel, but shell surfaces are shown underneath it. A * wallpaper or lock screen might set their exclusive zone to -1, so that * they stretch below or over the panel. * * The default value is 0. * * Exclusive zone is double-buffered, see wl_surface.commit. */ static inline void zwlr_layer_surface_v1_set_exclusive_zone(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, int32_t zone) { wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_SET_EXCLUSIVE_ZONE, zone); } /** * @ingroup iface_zwlr_layer_surface_v1 * * Requests that the surface be placed some distance away from the anchor * point on the output, in surface-local coordinates. Setting this value * for edges you are not anchored to has no effect. * * The exclusive zone includes the margin. * * Margin is double-buffered, see wl_surface.commit. */ static inline void zwlr_layer_surface_v1_set_margin(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, int32_t top, int32_t right, int32_t bottom, int32_t left) { wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_SET_MARGIN, top, right, bottom, left); } /** * @ingroup iface_zwlr_layer_surface_v1 * * Set to 1 to request that the seat send keyboard events to this layer * surface. For layers below the shell surface layer, the seat will use * normal focus semantics. For layers above the shell surface layers, the * seat will always give exclusive keyboard focus to the top-most layer * which has keyboard interactivity set to true. * * Layer surfaces receive pointer, touch, and tablet events normally. If * you do not want to receive them, set the input region on your surface * to an empty region. * * Events is double-buffered, see wl_surface.commit. */ static inline void zwlr_layer_surface_v1_set_keyboard_interactivity(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t keyboard_interactivity) { wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_SET_KEYBOARD_INTERACTIVITY, keyboard_interactivity); } /** * @ingroup iface_zwlr_layer_surface_v1 * * This assigns an xdg_popup's parent to this layer_surface. This popup * should have been created via xdg_surface::get_popup with the parent set * to NULL, and this request must be invoked before committing the popup's * initial state. * * See the documentation of xdg_popup for more details about what an * xdg_popup is and how it is used. */ static inline void zwlr_layer_surface_v1_get_popup(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, struct xdg_popup *popup) { wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_GET_POPUP, popup); } /** * @ingroup iface_zwlr_layer_surface_v1 * * When a configure event is received, if a client commits the * surface in response to the configure event, then the client * must make an ack_configure request sometime before the commit * request, passing along the serial of the configure event. * * If the client receives multiple configure events before it * can respond to one, it only has to ack the last configure event. * * A client is not required to commit immediately after sending * an ack_configure request - it may even ack_configure several times * before its next surface commit. * * A client may send multiple ack_configure requests before committing, but * only the last request sent before a commit indicates which configure * event the client really is responding to. */ static inline void zwlr_layer_surface_v1_ack_configure(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t serial) { wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_ACK_CONFIGURE, serial); } /** * @ingroup iface_zwlr_layer_surface_v1 * * This request destroys the layer surface. */ static inline void zwlr_layer_surface_v1_destroy(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1) { wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_DESTROY); wl_proxy_destroy((struct wl_proxy *) zwlr_layer_surface_v1); } #ifdef __cplusplus } #endif #endif